amiga game

Jaguar XJ-220

As far as I go, I’ve played and beaten this game through about 20 times. I have however played this game over 100-200 times. The problem this game has is that you can save your progress but it’s RISKY. There have been many times when the game just gets stuck saving to a floppy disk and it’s basically just game over. That’s why I give Reliability/Stability a low score of 4 out of 10. The game itself doesn’t necessarily crash (although it used to make my Amiga overheat sometimes) but the save system is CRAP. I recommend setting a good 8-10 hours to sit down with a friend and beat the entire game in one sitting! That’s what we used to do. [...]

Techno Cop

Truth be told the graphics were pretty bad even for the late 80’s. Both the driving and side scrolling part of the game used the same backgrounds over and over with very little changes. Each level was the same, drive shooting at cars until you get your next subject then get out and traverse a rundown building until you find the boss and either kill or capture him. Your H.U.D. or heads up display took up 40% of the screen in the form of your arm and a predator-like wrist device which displayed your target, score, health, time limit, lives and an option to switch between a net or your gun. [...]

The Amazing Spider-Man (Amiga)

One thing that freaked me out was the health meter on the Amiga display. It showed a picture of Spider-Man on the side standing tall in his costume. When you would take damage his body would slowly fade away revealing his skeleton beneath. So as you are playing and losing health you see yourself turning into a skeleton which to me added a really creepy element. [...]