Double Dragon

Graphically the game is a bit of a mixed bag. From static screenshots it probably looks like one of the best versions of the game outside of the arcade, and the four stages are nicely varied, consisting of inner-city streets, a factory, a large wooded area, and finally the big boss’ hideout. The sprites aren’t enormously varied but all look suitably thuggish. However, the problem is a familiar one for Master System fans – sprite flicker. Lots of it. It’s often easy to overlook this problem with Master System games as it doesn’t usually affect proceedings to any significant degree, but this is one of the worst cases I’ve seen on the poor old MS.

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Gyruss

I’ve been playing Gyruss since the early 80s and I visit it often when I’m in a retro arcade/c64 gaming mood. The mix of the music, retro sounds, non-stop gameplay keeps me having fun even though it’s been many years that I’ve been playing this gem. It’s hard for me to get tired of the gameplay. Replayability get a score of 9 out of 10.

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