World of Tanks 8.2 Review

World of Tanks 8.2

Let’s go over the highlights of this new build for World of Tanks.

New Regular Tanks:

The first thing you will notice is that 5 new American tanks have been added, leading off from the M7 (Tier 5 Medium tank). The new tanks are the T21 (Tier 6 Light tank), the T71 (Tier 7 Light tank), the T69 (Tier 8 Medium tank), the T54E1 (Tier 9 Medium tank), and the T57 Heavy (Tier 10 Heavy tank). All the new tanks have an Auto-Loader, which makes them be a lot like the French tanks. The armor on these new American tanks has been reported to be low so you will basically be playing them a lot as if you were playing French tanks.

You can see this video to learn more details about the new American tanks:

The T21 plays a lot like the Chaffee. The T71 is comparable to playing the AMX13 75. The T69 is mainly played as a support tank so don’t play it like as if you are Rambo. The T54E1 is a lot like the Patton except weaker and is more of a support tank. The T57 Heavy has the advantages of having slanted armor and a gun comparable to the AMX 50B that reloads faster as well as being more accurate. The low armor of the T57 will make you play as if you are playing a French Heavy tank.

Game Engine Update:

As far as performance of the game goes, the draw distance has been increased so that you better see your opponents.

Trees and bushes are rendered better giving us a yield in improved performance, all things being equal.

Game Mechanics & Interface Changes:

Fallen trees now provide partial cover.

Whenever you have a module damaged (red) and your crew is repairing it, now you see a progress diagram showing the proportion that has been fixed. This looks like a cooldown button for most typical MMORPG games.

The Tech Tree will now show you per tank how much more XP and Credits you need to earn to unlock another module or tank from the Tech Tree.

Map Modifications:

4 maps were remade to make them more fun, challenging, and to better take advantage of the physics engine introduced in 8.0.

Prokhorovka (the map with the yellow grass, tree line in the west, train in the middle east, hill in the south-east) has been reworked a lot and now includes bumps and hills in the main field. The west tree alley has been changed in that the amount of bushes in it has been decreased so it’s harder to hide there now. The island in the north-east corner of the map has been reworked so that now you can enter it from either the west or south side of it. The south-east mountain has been modified in that it now has a more downward slope.

Erlenberg (the cold map with hills on either side, a ruined town in the middle with a river) has changed in some ways as well. Rocks have been added to parts of the mountains. A house was added to the field as well, providing better cover.

Ruinberg (the huge city map with the train tracks in the west, open park in the middle, and the hill of death in the east) has been altered making more of the city now being in ruins. The alley part of the map has had the cover lowered dramatically.

Redshire (green map with two hills that can shoot each other, most people usually attack from the south-west part of the map) is altered as they have removed rock cover from the mountains. The river also has become harder to cross now.

Premium Tanks:

Three new premium tanks have been added: the TOG 2 (Tier 6 British Heavy tank), the AT-15A (Tier 7 British Tank Destroyer), and the FCM 50(t) (Tier 8 French Heavy tank).

You can learn about the three new premium tanks in this video:

The TOG 2 is HUGE, is slow as hell, has a ton of hitpoints, the armor is awful, and its gun is accurate as hell as well as it being able to fire quickly. The AT-15A has insane front armor, a highly accurate gun with a great angle of attack, but it is rather slow. The FCM 50(t) play a lot like a medium tank being very fast and has a gun with a high rate of fire. It’s disadvantages is that it is big and has poor armor.

New Achievements:

Lucky is awarded when a team mate dies within 10 meters of you by an enemy vehicle.

Cool-Headed is awarded when you receive 10 ricochets and non-penetration shots from enemies in a row and survive the battle.

Spartan is awarded when your vehicle has less than 10% hit points, get shot by an enemy having the shot ricochet or non-penetrate, and you must survive the battle.

Ranger is awarded for detroying all of the enemies light tanks so long as there are at least 3 enemy light tanks in play.

Patton Valley is awarded for detroying at least 100 Patton and/or M48A1 tanks.

Where are the Chinese Tanks in WoT 8.2???

They were deemed overpowered in the 8.2 Beta testing so they will be rebalanced and will come out instead in the 8.3 update! Be patient!!!

World of Tanks 8.0 Review



What is World of Tanks?

In a nutshell World of Tanks is the best tank simulator MMO out there. Think of it like a modern day Panzer Commander. They’re basically the same game except that World of Tanks is infinitely superior in every way: more units, online multiplayer, it’s free, it’s updated all the time, it has excellent support and community, etc. Then again I was comparing it to Panzer Commander which was made by the defunct SSI (Strategy Simulations Inc), which back in its day was sort of like the modern day company Paradox Interactive, who still make classic strategy games and other games that SSI would make back in the day!

If you still haven’t played World of Tanks then stop wasting your time playing stuff like Hello Kitty Online and get it here. Nothing against HKO, I play it too! If you want my advice with World of Tanks, read my World of Tanks strategy guide for beginners.

World of Tanks 8.0 Review

Chances are if you are reading this 8.0 Review you already know what WoT is, so let’s get down to what’s so good and bad about it!



The game has a completely rewritten game engine that makes it look a more real than before. The graphics to me feel so much cleaner now almost like the difference from a DirectX 9 to DirectX 11 game. It’s that good of a change.

On most systems I’ve tested it, it has gained much performance. I compared it to it having the same settings. On my girlfriend’s laptop which has a really poor integrated video card by Intel, she went from getting usually 6 fps to getting 16 fps while having the game look much better. I went myself, on my 2011 main gaming PC, from getting about 35 fps on max everything to now getting 45-65 fps with the same settings.



No longer are we faced with invisible immortal air walls that prevent your tank from running off a cliff or a slope. Now not only can you do that if you want but you can push people off areas, or even flip them over if you run into them hard enough. Shooting, especially from a light tank will make your tank move along with the direction of the recoil. It is now possible to slide down a hill if you don’t have enough traction or the correct momentum to make it up. Tanks also now can be destroyed by putting themselves in places that they are not designed to be in, such as under water.

All this is really great but it also presents a problem because now I often, in at least every other game, see what I call “a bunch of retarded 12-year olds” do stuff like try to jump over a river then smash into it and blow up. I’ve also seen the 12-year old retards do things like try to jump fly over a bridge that is 200 feet high in the air and then have their tank shatter into pieces once it hits the ground. I report them because this is the kind of thing that ruins a game. To me it’s the equivalent of griefing the team such as feeding would in another game League of Legends.

If I were in charge of Wargaming, I would dramatically increase the penalty for committing suicide in the game in such an obvious way over and over to be the equivalent of team killing. Sure, the game already had team killing prevention but it’s simply not good enough to prevent all the 12 year olds from ruining the game, especially for the people playing who have spent money on the game and don’t have all day to game.



Most of the maps have been redone either to fix some annoying exploits or to take advantage of the better terrain and more destroyable features of the landscape. This in itself completely changes how you now play the game. It’s time to relearn most of the minor details of maps and that to me makes the game more interesting again!

Sound Effects:

Most of the combat sound effects have been improved to make them sound more real. All the cannons have a unique boom that’s specific to the specifications of the weapon. Armor damage, ricochet, and dings sound a lot more impressive than they did pre 8.0 Even the noises the ground makes as you drive over it and break stuff sounds a lot more real. This greatly improves my enjoyment of the game.

I wish though they would finally hire some voice actors to talk in the native language of whatever tank I am using. It’s really annoying to hear some American sounding guy saying “Well that’s gotta hurt!!!” or “Let’s move out!!!” as I use my German, French, or Russian tanks. Fix it! The quick fix would be just to remove the voice that’s there right now. I’d rather hear just the sounds of warfare than this guy talking!



This is the best update I’ve ever seen for World of Tanks. Wargaming really keeps me coming back to this game with the monthly updates as well as the promise of World of Warplanes and World of Warships. Since the games will eventually share your unified account, it’s not a big deal to grind on World of Tanks since I know one day I will be sharing my XP, Credits, and Gold with my other “World of (blank)” accounts!