commodore 64 game review

Commodore 64

Aztec Challenge (c64) review

Basic and obvious joystick controls. The fire button usually either makes you jump for some of the stages. Some stages have different kinds of jumps that vary in height/length. These are done by pushing the joystick different directions to vary the jump. In the traps stage, you press the fire button to stop running and up to jump. In the piranha stage, you press the fire button to dive for a few seconds, to prevent being eaten alive. Controls get a 7 out of 10 because the game doesn’t explain in game what you need to do and you might die the first time playing.

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Commodore 64

Lazy Jones

The difficulty is rather the same overall, although most of the enemies do kill you if you touch them once. I’ve had instances where I die simply by the game spawning an enemy as soon as I leave a door, which is pretty rough. You can set the game to give you from 1 – 9 lives. In the terms of Diablo, you can be “hardcore” and set the game to only give you 1 life if you really want a challenge. Since you set your mortality, difficulty versatility gets a rating of 7 out of 10. I find the game easy myself but it’s still nerve wrecking when you’re down to your life (or only) life.

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