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The Music Hall

Music of Warcraft 2 Tides of Darkness

The music to Warcraft 2 was as inpiring as MIDI music got. It made the complete Warcraft 2 RTS experience addicting even more as its constant high tempo medieval classical war-like style kept you concentrated and engaged in the ongoing human versus orc war!

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Computer Games

Master of Orion

The game consists of you taking turns (non-simultaneous) with your rivals, managing your planets’ development, research directions (allows multiple research projects at a time vs 1 in later space empire games, which I think that’s unrealistic), your spy projects (they can sabotage, steal tech, be sleepers), your diplomacy (make alliances, actually never do almost, and trade tech, start trade deals, threaten and demand tribute, end and start wars), and conquer conquer conquer. You can orbitally bombard planets to dust basically or be smart about your killing (because later the weapons can literally scorch all populations out of existence, even one ship) and enslave, I mean welcome the conquered population to your empire.

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