Geek Salad 15: A Geek Salad Christmas
We ring in the holiday season talking about the fire and fury over Fallout 76 and how much of it is justified.
Read MoreWe ring in the holiday season talking about the fire and fury over Fallout 76 and how much of it is justified.
Read MoreNew episode of OGS featuring, James D’Amato. We talk with James about his upcoming book, his podcast, tabletop games and more!
Read MoreRandy reviews the tactical combat tabletop game, Gloomhaven.
Read MoreRandy reviews the tactical combat tabletop game, Gloomhaven.
Read MoreJamey Stegmaier of Stonemaier Games tells about how he balances making a profit on his tabletop games and maintaining a world that is fun and immersive for the player.
Read MoreJamey Stegmaier tells us how he creates his worlds for his tabletop game and combining a fun and engaging story and game with a theme that is profitable.
Read MoreJamey Stegmaier of Stonemaier games talks about his creative process of building his tabletop games.
Read MoreOn our tenth episode we interview, Jamey Stegmaier of Stonemaier games about his passion for creating fun and engaging board games including Viticulture, Euphoria, Scythe, and Charterstone.
https://stonemaiergames.com/about/jamey-stegmaier/
On this episode we review the table top game, Scythe from Stonemaier Games and beg for Jamey Stegmaier to come on our show. We also open box the Accell usb 3.0 docking station and talk about Randy’s upcoming trip to PAX East.
Read MoreWe discuss the unique and fun tabletop game, Charterstone and J.A.’s love/hate relationship with shooting based MMORPG’s. Finally we go through some cancelled MMOs and what lead to their downfall.
Read MoreRandy reviews the board game, Super Dungeon Explore.
Read MoreJ.A. reviews the dice game, Rick and Morty Mr Meseeks Box O Fun.
Read MoreRandy breaks down Player Unknown Battlegrounds while J.A. gives his thoughts on the FMV game, Late Shift. This weeks board game reviews include Super Dungeon Explore and Rick and Morty Mr. Meeseeks Box O’ Fun.
Read MoreWe take a look at the Terminator board game.
Read MoreThis is not a game for the anti-gambling crowd. When playing this game you gamble at every opportunity, and often entice your opponents to gamble with you. You bet on the horses. You visit casinos. You play bingo. You play the lottery. If there’s a way for you to gamble in this game, the designers’ thought of it and you’re part of it. There is even a special “Sweepstakes” dice shaker that you use to try to win big. Mind you, my sister and I played a lot of this game in our younger days, and the biggest gamble I make these days is taking a chance on a new brand of coffee at the grocery store, so it doesn’t seem to have corrupted our psyches with its wicked ways.
Read MoreMouse Trap was indeed a GREAT game. It was inspired by the drawings of Rube Goldberg, whose complicated contraptions had entertained Americans through the middle of the 20th Century. Unfortunately, although Marvin Glass acknowledged Mr. Goldberg’s influence to the game’s design, declined to play the then quite elderly artist any royalties, which Mr. Goldberg had neither the resources nor strength to fight. It’s hard to believe, but board game history is full of dastardly deeds such as this –just ask who actually invented the game of Monopoly. (But I digress…again.)
Read MoreBionic Crisis was a game that contained both elements of chance and deductive reasoning. To set up, each player took one of the four Console Boxes and inserted a Console Card into it. The red and yellow board pegs are placed somewhere where everyone can reach them. Then the deck of Bionic Circuit Cards was shuffled, and one was dealt to each player, who kept it hidden from his or her opponents. Finally, the deck of Number Cards was shuffled, with each player given three cards and the rest placed face down for everyone to draw from during gameplay. Once set up, the play began.
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