Game Reviews

All our gaming categories under one banner.

PlayStation

Lunar: Silver Star Story Complete

With every RPG comes every type of gameplay. You will find yourself battling through tough bosses and dungeons in this one. This game is not as easy as you might think so you better be ready to use all your skills for it. The challenge factor is what makes you keep coming for more so in a way it’s not too tough that you would want to rip your head off but it’s also not too easy to make it a cakewalk. Just try it for yourself.

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PlayStation 2

Frogger’s Adventures: The Rescue

Frogger has had many re-releases, remakes, and reboots over the years. This is a more modern take, and it’s very kid friendly. Well at least graphically and story wise. The game-play is a bit old-schooled, and pretty challenging. I also had some problems with the controls, Frogger died many times because I accidentally jumped too far or turned the wrong way.

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DOS GamesPC

Grand Theft Auto

Grand Theft Auto gave birth to one of the biggest (if not the biggest) franchises today for Rockstar and like Carmageddon 2 it was the subject of major controversy when it was released. Unlike Carmaggedon the franchise is still alive today and has produced millions of.. MONEY for the publishers , it is a blast to play and despite it’s age it still remains amazingly enjoyable until today.

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SNES

U.N. Squadron

Looking back at this game, it’s clear just how much gaming has moved on in the last twenty years, and I even remember thinking at the time that shoot ‘em ups were ‘a bit old-fashioned’. The entire genre is based around repetitiveness, and any attempt at complexity rarely extends beyond choosing which special weapons to equip. Having said that, it’s hard to beat shmups for a pure adrenaline rush, and now that I have less and less time to play games, a quick five-minute blast on a traditional side scroller like this has more and more appeal. U.N. Squadron was certainly one of the better genre efforts, and it’s surely overdue for a revival.

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NES

Air Fortress

In those latter halves, the player goes into a multi-directional scrolling platform environment that takes place in the Air Fortress itself. Firing a laser pistol with the A button, or those oh-so-powerful and limited Bombs with the B button, the player must venture further into the depths of the Fortress. There are many sorts of enemies, ranging from free-roving dive bombers to stationary platform guns, for the player to conquer, along with precision-movement puzzles and occasional timing challenges.

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Neo Geo

King of the Monsters

The titanic battles take the form of wrestling matches which, to quote good old Mene Gene, are ‘scheduled for one fall’ and are contested by six monsters – Geon (a Godzilla-like dinosaur), Woo (a blue King Kong-like ape), Poison Ghost (a creature made of toxic waste like Hydorah), Rocky (who is… umm… a rocky creature), Beetle Mania (a large Megalon-like beetle), and Astro Guy (a courageous Ultraman-like superhero). Any of them can be selected and all are fought twice (including your own character) before the game is finished.

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TurboGrafx-16

Boxyboy

This could be called the Amazon warehouse game. In Boxyboy you control a worker in a warehouse and the overall goal is to push the crates on to the squares with the yellow dots on them. The game was developed by Media Rings and published by NEC on the TurboGrafx-16.

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DOS GamesPC

The Dig

The Dig was released -after many a delay- in 1995 by Lucasarts and, despite failing to be a spectacular critical and commercial hit, should be considered one of the company’s most impressive offerings. Actually, I’d easily classify it as one of my all time favorite adventures and one of the few truly successful attempts at proper video game science fiction. What’s more, it still looks stunning and even has a whole museum (which, among other things, details The Dig’s incredible development history) dedicated to its glorious, digital self.

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Modern PC Gaming

Torchlight

While crawling through these dungeons you are welcomed with a beautiful score. This is no surprise because the lead on music is none other than Matt Uelman the composer for both Diablo and Diablo II. The soundtrack of Torchlight has a gentile quality about it. The music does not get in the way of the game but brings out a mystical feeling. When eerie music is playing, there are enemies nearby, building up what little suspense there is because soon you are in a fight. While fighting, the music does not get loud and obnoxious. It still plays gently in the background waiting for you to finish.

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Console Games

Streets of Rage 2

This was a classic beat ’em up game from Sega that I played over and over again on my Sega Genesis. I actually played Streets of Rage 1, 2 and 3 back then – but 2 for some reason was always my favorite of the trilogy. By today’s standards, it can be a bit slow and sometimes the fighting is a bit ‘cheap’ – but it is still a good throwback to the older days of gaming for those of us who recall Final Fight, Golden Axe, Double Dragon and Streets of Rage so fondly.

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PlayStation

Valkyrie Profile

Loosely based on Norse mythology, players assume the role of a valkyrie who recruits and prepares the souls of fallen warriors, before sending them to Valhalla for a final apocalyptic battle between the Æsir and Vanir: Ragnarok.
Several improvements were made to the English release of Valkyrie Profile, including more cinematics and the ability to adjust all characters’ armor. Some editing occurred during translation, but visible blood, drinking, and sexual comments remain.

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Arcade Games

Avenging Spirit

Different enemy types also give you varying speed, strength, jumping power, etc., in addition to their unique weapon. Of those enemy types, as mentioned, for a game from 1991, you get a pretty healthy selection to choose from. They include, as seen above, nefarious 1930s mobsters complete with pistols, and feisty Amazon women who look suspiciously like classic Wonder Woman, who use their raw power to punch waves of force at you. You can also play Rambo-esque commandos with machine guns, ninjas who are very agile and throw stars, goofy wizards with magic wands, a baseball player complete with a bat, a robot, an invisible man, and even a fire breathing DRAGON (probably the coolest thing you can play in the whole game).

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NES

NES Baseball

The problem with the game are really three things. The first is the speed of the game, it really goes far too slow for it’s own good. The second are the controls which aren’t so hot when you’re trying to throw it to the right base. Lastly is the difficulty when playing against the computer. It’s far too good getting easy home runs while you struggle to get pass any base.

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Game BoyHandheld Games

Super Mario Land 2

The gameplay is wonderful! It’s a joy to play such an awesome game! You couldn’t expect anything less from Nintendo. As sidescrollers were the shit back then, every other would end up mimicking the Mario titles. Of course, very few were successful in doing so which is why Nintendo and Mario were always on top. Mario has a whole new arsenal of power ups including the bunny ears which works like the leaf from Super Mario Bros 3. Be sure to play through this game till the final showdown against a now famous Nintendo character Wario.

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Mobile Games

Metal Slug: 1st Mission

Enemies are still animated enough to be amusing, and the levels are a fairly varied bunch, with vehicle missions thrown in at regular intervals. In fact the game’s main problem is how it structures its levels. Various circumstances (usually involving dying at a certain point) can leave you in random levels over and over again, such as the jail stage.

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DOS GamesPC

Civilization II

I made a custom world, medium map, played at prince level and stupidly selected the raging hordes for barbarians, I played against 4 other civilizations. I selected to be the Romans myself, so I could employ the unfunny name of ‘Naughtius Jamesius’, some things never change. The game started well until I realised I’d completely forgotten how to play, tactics and strategies were absent from the beginning and soon the 4 other civilizations were ploughing ahead with warfare, advancing technology and building wonders of the world. My only saving grace was the fact my people seemed to like me, therefore I could address my fellow leaders from a throne instead of a rock.

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Xbox 360

Limbo

I guess the reason why I’m NOT ABSOLUTELY LOVING THIS GAME is because games like Another world and Braid were great simply because they were something different (and if you wanted a game shrouded in obscurity and dripping with existentialism, there’s always Passage and Yume Nikki) They were stand alone games. This whole “guessing game” within games buried in silent mystery and artsy-ness seems to be a new genre emerging. I’m not sure that I like that idea of that so much. It’s not that I don’t like these types of games, in fact I love these games and games that make the player think and feel a sense of immersion, but I feel that it would give new developers an excuse to make a poorer product.

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