Game Reviews

All our gaming categories under one banner.

MSX

3-D Bomberman

Usually when writing about a game I try to remain impartial and detail the various facts and figures of a game before praising or criticising it accordingly, but this game is different. It is, you see, quite literally the original Bomberman but from a first-person viewpoint. This would be a concerning prospect on a modern consoles but on an MSX? It is, quite frankly, terrifying. The first problem is that all the walls are red with nothing to differentiate ‘soft blocks’, or destroyable parts of the wall. This means there’s lots of identical-looking corridors that you’ll most likely end up walking around aimlessly. If you walk into a dead-end, it’s a good bet that it’s a soft block in your way, so you can try laying a bomb. The viewpoint also makes it difficult to judge distance accurately though, so you’ll have to run far away to be sure of avoiding the blast (which looks like a untuned TV).

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DOS GamesPC

Links 386 Pro

But this game had more than just great graphics. The sound quality was outstanding: the whoosh of the club, the smack of the ball, the glorious sound of the ball entering the cup, all this and more enhanced the experience of and the illusion of actually “being there” on the links. Players could mulligan their shots (but it would show up on their scorecard). You could preview the course and analyze the grade of the shot. You could even split the screen to watch the ball coming and going from different angles! So many features added to the enjoyment of the game.

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Indie Games

Call of Cthulhu: The Wasted Land

You get your characters, your action points, your experience points, your oppressive 3D terrains, your campy but delightful plot, your spells, your otherworldly monstrosities, your cultists and your zombified soldiers in one of the most honest (and cheap) strategy games I’ve recently played. What you also get is a truly elegant adaptation of Chaosium’s Call of Cthulhu rules, the first ever sanity mechanics to actually work in a wargame and a most successful atmosphere. On the downside, this is a really short game sporting ten or so missions, that will last you for roughly ten hours, and, irritatingly, a game with a few control problems. Apparently, its iOS roots haven’t been ironed out, but trust me when I say that you’ll very soon be used to its, uhm, eccentricities.

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Arcade Games

Bubble Bobble

So what is this game about ? Well, in case you have been under a rock since 1985, you play two transformed dinosaurs, Bub and Bob – you try to complete 100 levels and then rescue your girlfriends by trapping the Baron’s minions in bubbles and bursting them. Sounds easy huh ? Well, not quite. This game grabs you by the scruff of the neck and then shakes you up in the later levels – it gets hard, very hard. However, Baron von Blubba has left a number of power-ups and hidden abilities to help Bub and Bob get further in the game, like: bubblegum, teapot, umbrella (to teleport), water and lightning bubbles. You better get your bubble-blowing fingers in readiness !

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Arcade Games

Donkey Kong

This seems like the work of a genius (not stupid) simian, possibly one of those in the old Flash comic books. For now, Mario can only jump over the barrels. When some of these kegs reach the ground floor, they have been known to catch fire (obviously from the alcohol inside). The odd part is it seems these firey barrels can actually defy the laws of physics and move upwards and EVEN CLIMB LADDERS! Along the way, Mario does find weapons in the form of an ACME oversized mallet. But, he never seems to use these on monkey, but to crush the barrels and put out the fires. When Mario eventually reaches the girl, Kong quickly grabs her and runs off. That’s a hell of a lot of work for no payoff, that’s for sure.

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Game BoyHandheld Games

Super Mario Land

The gameplay is quite good. Just think of Super Mario in a portable handheld and that should say enough. You jump, you get power ups and of course you stomp on bad guys. It’s sort of odd that when you jump on a koopa he turns into a bomb….totally odd indeed! Also, what’s with the flower power giving you one ball of fire that bounces all over the screen. I’m guessing they did it on purpose to help keep the gameplay from slowing down. Oh well, good nonetheless. With only four worlds the game is quite fun to come back to. There are secrets hidden everywhere so you can always accomplish your goals in different ways. The game itself is fun overall! A 2 player race mode would’ve made it supreme and increased its replay value in masses!

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Spectrum

Jetpac

Developed by Tim and Chris Stamper, the founders of Ultimate, Jetpac is a simple game as you might expect, and it stars Jetman. It’s your job to guide him around the single-screen stages to reassemble his rocket and then refuel it by collecting the fuel pods that fall onto the screen one by one. On most stages after this he’ll just need to refuel it but every now and then there will be a new rocket to reassemble and he’ll have to repeat the whole process from scratch. Jetman can fly using the titular device for indefinite periods and is also armed with a laser to take out the endless swarms of aliens that drift across the screen attempting to stop him from half-inching their resources (such as precious metals and gems), which also drop onto the screen periodically and can be collected for bonus points.

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Arcade Games

Bomb Jack

It’s not all easy going for Jack, he has to avoid various monsters and aliens that chase him around the screen. However, if you collect the powerball when it appears, it freezes the baddies for a short period of time, during which, you can kill them simply by touching them. There are other items to be picked up that give you additional bonus points or extra credits. The game starts to repeat after Level 18. However, you will be too busy darting around the screen, collecting bombs to notice. Bomb Jack is one of those old games that invoke memories of playing it at the corner shop or fish’n chips store across your school. I know, it does for me. Most of my pocket money went into playing this game. It kept me out of trouble, which is always a good thing.

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Classic Windows GamesComputer Games

Hero’s Quest

You could play Hero Quest either as a Fighter, Magic-User, or Thief. The game’s puzzles were designed so that they could be solved in different ways by the different character classes, and you could improve your character’s skills and inventory as you played the game. It played as an adventure game, where your character completed quests and solved puzzles, moving the storyline to its epic finish. By today’s PC game standards, the graphics and sound are rudimentary at best, with your hero looking a bit like a stick figure jerkily moving about the screen. But a good retro gamer never judges an old game by today’s standards! The storyline is strong, and can still be fun to play today.

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NES

Wolverine

The problem with the NES iteration of Wolverine is that the concept itself, of taking a popular license character and producing a below-average game with him or her as the starring vehicle, was not original at all. However, the parts of this game that are “innovative” are dreadful aspects, like having Wolverine’s claws damage him as they are used. This video game actually would have been much better had it been a little simpler: Have Wolverine’s claws out at all times without being self-damaging, fix the hit-detection oddities, and voila, a decent platformer. Instead, we have a very “meh” game that could be worth some replay value as a very challenging action title, but still only merits one and a half stars out of five.

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Classic Windows GamesComputer Games

Oil’s Well

I thought I’d let you know just what a visually stunning, additively fun and mostly forgotten little gem this 1990 Sierra production is. Well, it is, and its VGA version for our ageing DOS boxes is most probably the best arcade/puzzler this developer ever came up with, though admittedly they did have to remake its earlier 1983 version. Oh, and it would be fair to call this one abandonware. Have a play/look.

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Arcade Games

Joust

The object of the game is to get through as many levels/points as you can, and like most arcade games, there is no true end. With one joystick to move your bird, and one button to flap the ostrich’s wings, you need to lance all of your other flying opponents. The faster you “flap”, the faster your knight will rise, then use gravity to lower yourself. Unlike most games, where you can start and stop on a dime, Joust tries to add a little realism….if you can just get past the original concept, of course. Wave after wave of knights appear, and you take them down by hitting them with your lance just a little higher than theirs. If vice-versa, you lose a life. After you hit them, they turn into a huge egg, which will bounce around the floating rock platforms, but eventually stop. Running over these eggs gives you bonus points and is essential, because eventually they will “hatch” new riders and remount.

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Modern PC Gaming

Mechwarrior 4 Mercenaries

Basically in this game you run a startup mercenary company that was sponsored by one of the big mercenary companies such as Wolf’s Dragoons. You can pick different sponsors and will get perks throughout the game based on who your boss is. Wolf’s Dragoons, for instance, give you access to Clan technology all throughout the game. The game consists of you managing your mercs in between you doing missions. You have to manage the nubmer of mechs, pilots, weapons you have, and everything costs money to run. All damage taken in missions takes time and money to fix so you have to keep extra mechs so when your best mechs are damaged you get to use your backups while repairs happen.

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Arcade Games

Bomb Jack Twin

Appearing some six years after Elite’s franchise-destroying game, Bomb Jack Twin took the gameplay back to the basics, but made one vital addition – a two player mode. Yes, that’s right – joining in with Bomb Jack’s bomb-collecting tomfoolery this time is a female Bomb-collector (Bomb Jill?) and together they must once again save the world’s landmarks and cities from… actually, did we ever find out who was responsible? Anyway, the stages here are basically polished-up copies of those found in the first game with one exception – they’re a lot harder! It appears, therefore, that rather than merely offering the option of a two-player, this game is designed to be played that way.

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