Game Reviews

All our gaming categories under one banner.

Indie Games

Martian Marine Lander

Here’s a little indie gaming treat for cheapass gamers like myself: Martian Marine Lander. The premise is simple: guide your Martian spacecraft full of Martian Marines down to Earth so that the invasion can begin. Of course, Earth has defense forces, and they’re keenly interested in turning your craft into space dust, so the lander needs to be protected by dexterously angling your force fields to absorb damage while floating down to the surface. It’s harder than it sounds, as inertia tends to keep your craft rolling in the wrong direction just when you need the shields to be facing elsewhere! And don’t think you can just plummet down at a breakneck pace to avoid all the weaponry altogether: making a run for it causes the Lander to explode into so many little pieces from the stress.

Read More
NES

Mega Man

The graphics are very stable. They are nothing amazing but it does make you feel like if you are in the future. The game looks and feels great overall. There aren’t that many weird things off from the game but it wouldn’t make any sense since it’s from the future. The bad guys are definitely known by many with such simple names as Cut Man and Guts Man…. Yeah, I remember those. The gameplay is quite tough. This is one of the more difficult Mega Man games out there mainly because there is no Mega buster, no sliding, no E-tanks…I can go on and on. You’ll have to use your best Mega skills to get through this. It’ll be worth it though!

Read More
DOS GamesPC

South Park

During the single player campaign you are treated to cut screens featuring original dialog from many South Park notables including Chef who gives you your “mission briefings”. Sadly, the first person aspect of the game is lacking. One reason is because even back then the AI was pretty weak. It was almost impossible to get taken out unless you got swarmed by a ton of enemies. The weapons were also way underpowered which makes sense considering they are kids, but so many of the enemies and especially the bosses took so many hits to kill it got boring real fast.

Read More
Indie Games

Fate of the World: Tipping Point

I am, after all, most impressed with what Fate of the World actually achieves. It’s an astoundingly simple to play strategy game that manages to be both deep and educational. Let me give you an example of play: you have to make sure that the living standards of Africa rise, while its carbon emissions fall; you thus buy agents for northern and southern Africa (each agent allows one card to be played in the region he/she is stationed); you buy and play an equal number of cards to your agents (cards are usually certain policies); you click the end turn button and hope for the best. Sadly Africa gets destroyed. Well, the first few times you tackle its problems at least.

Read More
Arcade Games

Pocket Gal

This ‘effort’ comes in the form of stages. There are more of them per girlie the further you get and they alternate between frames of regular pool (is it still called a ‘frame’ in pool?) and trick shots. A predictibly simple interface enables you to take the shots – just move your aim, represented by a dotted line, and set the power. It’s hardly a complicated process so you should find yourself smacking the balls around (giggity) in no time. There are a few different variations of pool during the course of the game (6 ball, 9 ball, etc) and it’s possible to add topspin, backspin, and swerve to the cue ball during play, but that’s about as complex as things get. So, your prize for playing well may nudge this game toward the ‘adult’ side of things, but is it even worth playing it at all? Well, not for the ‘prize’ itself, obviously – even in its day this was hardly an obscene game – but it’s actually not bad.

Read More
NES

Double Dragon III: The Sacred Stones

This is a brutal video game, but brutal because the computer is relentlessly unwaveringly tough, the move set boils down to only a couple of effective options at most in any given situation despite the expanded repertoire, and there is no real saving grace to make up for the shifts upward in difficulty, as even the weapons seem fewer and far between. Some side-scrolling action NES video games such as Battletoads, Mega Man, and Ninja Gaiden are notably difficult, but for reasons of tight stage design, a mix of precision-jumping puzzles and enemy encounters, and bosses that gradually ratchet upward on the difficulty scale.

Read More
Arcade Games

BlazeOn

Now don’t get me wrong if you love these types of games then you’ll understand there is only so much you can do, but the key question becomes, is the gameplay fun. In BlazeOn you fight one against an army of enemies and like R-type you are not always in free open space. You end up traveling inside enemy bases and end up fighting a boss at the end.

Read More
TurboGrafx-16

Final Soldier

On Earth in the 23rd century, a space time warp opens up over the Atlantic Ocean. From it comes an enormous invasion force analyzed to come from the 25th century. As Earth is attacked by the alien war machines, it is revealed that the culprits are identified as the Gader’el, a race of large bio-mechanic creatures, who have the ability to freely manipulate space and time; after conquering the future Earth in the 25th century, the Gader’el decided to ensure their influence on mankind by traveling back in time to the 23rd century, conquering that time and then going further into Earth’s past.

Read More
Arcade Games

Blast Off

Blast Off was released in Japan in 1989 and is the sequel to the space shooter Bosconian which was released in 1981. Created by Namco this game is pretty much the typical vertical space shooter in where it is you versus and army of enemies, however your ship is armed with some pretty badass weapons. One thing that is a little different is your ship can switch weapons and while that in itself is not unique, what is, is the fact that dependent on the color of the laser you select you can shoot behind you.

Read More
Console Games

Castlevania III: Dracula’s Curse

The gameplay is one of the best. The game will challenge you along the way but you’ll have new allies to help you as well. Be sure to know the basics and be able to balance your team in order to get through the game. The controls are very responsive and don’t disappoint. Difficulty has always been a factor on Castlevania games. Konami did a great job at balancing the difficulty level. You won’t find it impossible but it won’t be an easy ride! The game is always great to come back to and play on such holidays as Halloween. It’s a classic and classic ultimately mean that you can come back and enjoy it time and again! Ready to hunt for vampires again?

Read More
DOS GamesPC

Deathkeep

As for the gameplay itself, the control mechanism was efficient enough: you could opt to use your keyboard or your mouse for a full range of motions. Combat was handled by facing the creature you wanted to disappear and clicking on your mouse until it was gone. No real problem, aside from the incredibly chunky graphics, that is. Maps and inventory screens displayed in 640×480, but the game ran in 320×200, resulting in walls with very poor textures, and creatures that looked like they would be right at home in today’s Minecraft but with lower resolution. The whole game was just hard on the eyes, and considering the some of the amazing games that were released that same year, SSI really had no excuse.

Read More
Modern PC Gaming

The Book of Unwritten Tales

We are not talking Tolkien, Martin and Moorcock here, we are talking Terry Pratchett. We are talking light-hearted fantasy with more than a few humorous touches, that is neither satire nor farce. The Book of Unwritten Tales, you see, is set in a more or less proper fantasy world. There are mages, there are trolls, there are gnomes (yay!), there are knights and castles, there are undead, there are hidden artifacts, there are heroes, there are elves, there are dragons and there’s a battle between good and evil going on. On the other hand, everything feels like it’s taking place in some sort of tongue-in-cheek version of a standard MMORPG setting.

Read More
Indie Games

Wizorb

The levels themselves have had about as much detail packed into them as you would think possible without distracting from the actual gameplay. Each world has a great style and, while some are more colourful than others, all are superbly detailed and full of character. There’s also a lot of nice touches like the pink slimy curses, watching a Magna Orb smash through tons of bricks, or even the old codger himself, Cyrus, who makes a few appearances. All the sprites are detailed and appealing (even the enemies) but Cyrus is my favourite! The audio is also superb with lots of nice effects and some great music. Each world has its own tune (Slime World has the best in my opinion) and there are a few others for the title screen, bonus rounds, boss fights, etc.

Read More
Arcade Games

Space Harrier

The gameplay is simple and addictive. As a third-person rail shooter, you whiz around the screen (you can run along the ground or fly), shooting at the enemies that come flying into the foreground. While making your way through each level, you must also avoid enemy projectiles and any stationary objects in your way.

Read More
Arcade Games

Pooyan

You have two weapons: The arrows, which are dull as shit, as they can’t pierce the wolves’ fur but can pop the balloons and (SPLATTER ALERT!) will send them to their deaths. Or, you can toss huge pieces of meat at them, which are heavy enough to bring everything down to Earth. Where does she get the supply of meat? No one’s talking, but I don’t see any of Mama’s red-headed stepchildren present. The second screen has the wolves riding up the cliff via balloon, and you will take the same defensive actions. The only difference is if enough wolves reach the top they will push a huge boulder on top of you, basically tenderizing their dinner. There are a bonus screens where you do similar actions for points, but just toss the meat.

Read More