Intellivision

Astrosmash

Astrosmash - Intellivision

How often is it that a game plays a big hand in your life? I mean, really big. Like, it brought upon the birth of someone, big. Ok, obviously I’m going to have to explain THAT one…

In this edition, Prixel Derp’s Chris “Sledge” Douglas takes a look at 1981’s Astrosmash, for the Intellivision. Designed by John P. Stohl for Mattel Electronics, this game is not only a ridiculously addictive shooter, its also quite possibly the only game that will adjust it’s difficulty level as you play! And this tension… well, you’ll see…

Visits: 196

Chris Douglas

Chris "Sledge" Douglas here, and I write for Prixel Derp, my blog about all things retro gaming and computing related. I'm a lifelong gamer who grew up in the Atari 2600 / Intellivision days, matured through the NES / SNES era, and am still going today! In my videos and articles, I try to talk about the stuff that has seemed to go by the wayside. And unlike "caustic critics" I like to at least try to get some enjoyment from what I play.

Leave a Reply

Your email address will not be published. Required fields are marked *

Time limit is exhausted. Please reload CAPTCHA.

─░stanbul escort mersin escort kocaeli escort sakarya escort antalya Escort adana Escort escort bayan escort mersin

istanbul Escort escort bayan ankara izmir escort bayan escort bayan adana escort bayan antalya escort bayan bursa konya escort hayat escort