The Downsizing of Star Wars: The Old Republic
We all know from the Sony Online Entertainment spin of the mass exodus of DC Online Universe that the statement above translates into; we took a major hit and have to start cutting our losses. ~J.A. Laraque
The Downsizing of Star Wars: The Old Republic
Unfortunately, most of us who played and followed the latest Star Wars MMO knew that with the issues with the game and lack of positive changes that subscriptions would drop drastically after the first month. Regardless of the PR spin about an “active community” and how there were “millions of subscribers” we all knew that STOR would take a massive hit.
Now word out of Austin is that there were mass layoffs at the studio that developed the game. Some of the people from the studio were let go while a few others were moved to other projects, but the message was clear.
“We are bidding farewell to some talented, passionate and exceptionally hard-working people who helped make SWTOR a reality,” said Bioware co-founder, Greg Zeschuk. “We still have a very substantial development team working on supporting and growing the game, and we feel we are in a strong position, with your continued involvement and feedback, to continue to build Star Wars: The Old Republic as one of the most compelling and successful online experiences in the world today.”
We all know from the Sony Online Entertainment spin of the mass exodus of DC Online Universe that the statement above translates into; we took a major hit and have to start cutting our losses. EA itself in a statement just reinforced the rapid decline of The Old Republic.
“These are very difficult decisions, but it allows us to focus our staff to maintain and grow Star Wars: The Old Republic,”
I think almost everyone has been “refocused”, or know someone that has been and understands exactly what that means. With subscription rates dropping over 23%, most of us can see the coming storyline that will eventually lead to a free-2-play announcement.
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