Table Top Games

The Next Evolution in the Golden Age of Board Games

So, my wife and I chose a game and sat to play. As the night was falling, we noticed that more and more people kept coming into the café and join in on some games. At one point, there were so many people that came in that they ran out of tables and people had to wait to play! Since that day, my wife and I have gone back several times to play and it is a delight seeing so many people (especially on weekends) at one place having wonderful moments of fun together. I think board games are successfully gaining more adepts but, I also have to give credit to Devon, as he is very friendly and he truly cares about his customers; he will solve/explain any question about the games that you could have.

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SNES

Super Metroid

However, I think the overall reason that Super Metroid was so successful was that it constantly drove you to see what was around the next corner. Every few screens you’re presented with some sort of barrier to your progress – perhaps a seemingly impassable lava pit or a platform that’s just out of reach – and one of the game’s joys is collecting a new item or ability and then backtracking through the game to see what new areas it will open to you.

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The Arcade Room

Track and Field 2 Flash Game

In 1988 Track & Field II was released for the NES by Konami following up the success of the first game. The game improved on itself by allowing you to choose a country to represent in the Olympic-style contests. There are a number of events from Fencing to the Triple Jump all controlled with the directional pad and the A and B buttons found on the classic NES controller.

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The Arcade Room

Xevious Flash Game

Namco released the space ship shooter, Xevious in 1982. In fact, it was one of the first forward scrolling shooters and one of the first games to have a television commercial. Your aircraft is called a, Solvalous and you must use it to fight an army of enemy aircraft and strangely enough, you are doing this mostly over the country of Peru. Mouse click to start.

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The Arcade Room

Prince of Persia Flash Game

In 1989 Broderbund brought us the classic computer game, Prince of Persia. The game is set in ancient Persia where the sultan is away fighting a war his vizier, Jaffar seizes power and locks the princess in the tower. His plan is to force her to marry him so he would rightfully control the kingdom, but she is in love with our young hero. You play the young hero who is captured and thrown in a deep dungeon. You must use speed, agility and sword fighting skills to escape in time to defeat Jaffar and save the kingdom.

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The Arcade Room

Puzzle Bobble Flash Game

Created by Taito in 1994 this arcade puzzle game features the dinosaurs from Bubble Bobble. This time you are match up the different colored orbs and once you get 3 or more of the same color they break and you move on. You have to use aim and strategy and be a little quick as the orbs being to drop towards to Space Invaders style and if they reach you it’s game over. Click the ‘push 1p to start’ flashing text to start. Arrow keys to move and space bar to fire bubbles.

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The Arcade Room

Quake Flash Game

In 1996 Quake made its way to computers everywhere after the mega success of Doom. Also created by Id Software, Quake has that same sci-fi style that Doom had except this time you are facing alien hordes not demons from hell, but the weapons are just as badass and the enemies are just as dangerous.

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The Arcade Room

Doom Flash Game

The game that killed office productivity, Doom was released in 1993 by Id Software. It is a first person shooter where you play a space marine who find himself fighting hordes of invading demons from Hell. The good thing is you have a ton of different weapons and power-ups as well as health to help you along the way. The bad news, you’re all alone.

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The Arcade Room

Commando Flash Game

Released in 1985 by Capcom, Commando is a run and gun arcade game where you control a soldier named, Super Joe. You have been dropped off by a helicopter in a jungle and have to take out an entire army, by yourself. At least you have a sub-machine gun with unlimited bullets, but you don’t have unlimited grenades. Good Luck!

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The Arcade Room

Bomb Jack Flash Game

This action platform game was developed and published by Tehkan in 1984. In this classic arcade game you control, Jack, a superhero who can jump and glide and you will need those skills to collect bombs left at famous tourist sites before they explode. Luckily for you, all you need to do to defuse them is touch them.

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Hardware

D-Link Gaming Router AC1300

Another good thing is setup. The D-Link Gaming Router AC1300 comes with the main unit, an Ethernet cable, power adapter and a quick install guide. Trust me, this is a simple setup, and pretty much you plug it in, run the software and you are good to go. Now some people have talked about not using the StreamBoost and as a result you do not get access to some of the features in the UI interface. The interface is reached by entering the IP of the router and setting up your login and password.

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The Arcade Room

Space Invaders Arcade Flash Game

Developed by Taito, Space Invaders was released to the arcades in 1978. The game consisted of a laser cannon being controlled by the player whose job is to shoot down the attacking aliens. You can move from left to right and also hide behind barriers that protect you from the enemy’s fire. However, the barriers can be destroyed in time and one shoot from an invader kills you. The aliens themselves move side to side and will slowly move down and the more you kill the faster they go. You either kill them all or they kill you or they reach the ground and it is game over. There is also a UFO that flies across the very top of the screen, if you kill it you get bonus points.

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The Arcade Room

Q Bert Arcade Flash Game

Developed by Atari, Q*Bert was released to arcades in 1982. The game has a 3D look to it, but it is a 2D platform game which mixes puzzle solving with an action-type chase game. You control Q*Bert by jumping from cube to cube changing its color and once you change all the cubes color you advance. However, there are enemies that try to stop you and you cannot kill them, you can only run from them and use the flying discs on the side of the board to travel to the top of the pyramid. There are also balls that drop from the top, a red one kills Q*Bert while a green one stuns all the enemies on the board.

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The Arcade Room

Ms. Pac-Man Arcade Flash Game

Developed by Bally, Midway and Namco, Ms. Pac-Man is the follow-up to the arcade hit, Pac-Man. Just like the original you guide Ms. Pac-Man through maze eating pellets as she is chased by Ghosts. You can eat the few power pellets that are around the maze to power you up and eat the ghosts that will then retreat to their home in the center of the maze to regenerate. You can also collect fruit and travels around the screen for additional points. Once you clear all the pellets from the board you move on to the next stage.

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The Arcade Room

Joust Arcade Flash Game

Developed by Williams Electronics, Joust was released to the Arcade in 1982. You control a knight ridding a flying ostrich and you use your controls to take out other jousters. You hit the button to flap the ostrich’s wings to get height which is the key to taking out the other knights by flying into them, dropping on top of them or somehow getting them to fall in lava. When you take out a knight then turn into an egg which you can collect for points, if you do not it will turn into a knight after a time.

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