Kickle Cubicle. It’s not a name that exactly rolls off the tongue.
I was worried I wouldn’t be able to give this one a proper review actually. My copy seemed to freeze every time I reached the third level, but fortunately an enthusiastic puff of the cartridge connectors saw it bought back to life.
You playing as the titular Kickle (a pale baby with earmuffs), going around grids freezing enemies and using them as climbing blocks, etc. It’s a bit like the Adventures of Lolo.
Added elements of interest are thrown in as well of course – such as roving enemies that need to either be dispatched or avoided, springs, and walls that are impossible to get around.
Pretty standard puzzle ingredients then, but it’s all done with a colourful art style and a bouncy soundtrack, helping it to lift it above your average puzzler.
There’s something quite refreshingly odd about it as well. The opening world is named ‘vegetable land,’ yet apart from veg circling you in celebration at the end of a stage there isn’t a sight of produce anywhere else. Plus, a tomato is spotted in one level – rookie error Irem.
The boss fights and the cutscenes are also a sickening broth of the saccharine and cutesy, but they are certainly endearing. Although how Kickle manages to jump from cloud to cloud in one cutscene, yet can’t jump over a small river in game is beyond me.
This is a pretty solid puzzle actioneer, all told. The whole thing is done with enough style and user friendliness (a helpful password system is in place) to make you keep coming back for seconds – I may even attempt to finish it one day. That’s a high recommendation indeed.