Wizball

Editorials

Exploring the Commodore 64: Part 2

Like the first post, the games featured here were all available elsewhere but were probably most famous as C64 games, especially a certain few, but unlike last time I’m somewhat more familiar with these games, having played them or similar games elsewhere, which should actually prove better for familiarising me with the C64’s abilities. One thing to note is that, as you may have noticed, all the games selected are arcade-style games. I thought this would be okay since I’m just seeing what the C64 is like as a system and I don’t really have time to learn the intricacies of some of the great strategy and adventure games the system offers such as The Sentinel, Forbidden Forest, Citadel, etc, but I certainly intend to play them eventually, at which time I’m sure you’ll hear about it here! For now though, here’s my first impressions of these games:

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Editorials

Top Five Spectrum Compilations

Anyone who grew up in the 80’s and had a classic 8-bit micro would have worshipped the game compilations that appeared regularly throughout the latter half of that decade, and with good reason – a single new game would cost us upwards of £8, so who could say no to a collection of five, sometimes even more, games for a pound or two more? Whoever thought them up was a hero to all of us Spectrum, Amstrad CPC, and Commodore 64 owners!

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Notables Gamers

Glen McNamee: Obscure Internet

By the geniuses at Sensible software it’s a game I still play it regularly today, because the game play is fantastic, there is still is absolute no other game like it. It’s weirdest games ever, a stroke of mad genius, featuring screaming cats, hostile geometric shapes, and drops of paint firing bullets at you, flith raids, and a brilliant and original soundtrack.

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