World of Warplanes 2.0: It’s A Dream! Yak-3RD
Always a pleasure to fly one of my favorite fighters, the Yak-3RD, USSR tier 7 gold plane.
Read MoreAlways a pleasure to fly one of my favorite fighters, the Yak-3RD, USSR tier 7 gold plane.
Read MoreI used the strategy where I went where they did not expect me to go and it worked!
Read MoreWe profile the Free-to-play Mech warfare game, HAWKEN sit down with producer, Joshua Clausen (or as he is known to the community CapnJosh) about the acquisition of the game by Reloaded games and the upcoming fixes, changes and improvements to the game.
Read MoreWe take a look at War and Battles, the tabletop inspired warfare game that offers realistic battle scenarios on your Apple and Android Tablets. Before the premiere of the trailer we sat down with some of the makers of the game to talk about their latest trailer for the October War 1973 campaign.
Read MoreAlthough the game play remains fun (there’s nothing like trying to fly a bomber like a fighter, or seeing the pilot parachuting out of the plane you’re all in) the graphics are looking a bit naff, and the control system seems slow and clunky, especially if you’ve been sitting there playing something newer and shinier. It’s a game for Sunday afternoon when it’s raining and you’re not in the mood for anything to stressful from the gaming library.
Read MoreBetween battles, you’d keep up with the “real world” through the game’s newspaper. I can’t tell you how proud I was (or how embarrassed I ought to be, today) when the newspaper’s lead story was on my bravery in shooting down some minor German Ace, or the stoic countenance I’d sported upon receiving my first medal. There was my teenage pride when, mouse in hand and Mountain Dew nearby, I’d read that my squadron’s efforts had led to a break in the lines, or frustration in reading about the Red Baron’s exponential kill-count. The newspaper was a (virtual) tangible anchor for the game’s sense of reality. Brilliant, really.
Read MoreThis game offers a true test, even for shoot-’em fans. The design is tight, the waves approach with just the right mix of anxious panic without seeming completely impossible, and the entirety feels appropriately tense, even desperate, maybe adrenaline-pumping. The projectiles fly fast, there are pleasant little pacing cuts between levels, and points are kept for those old-school arcade-style high-score seekers. In fact, some bonus items occasionally emerge to be picked up for a tidy allotment, such as a cow or strawberry. Seriously.
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