The CD-i
Even though the console was a commercial failure, it was rather an interesting kit of hardware, that somehow managed to become the home of some weird, rare and quirky Mario and Zelda games. Featuring a 16bit 68000 based processor (@ 16MHz), 1.5 whole MB of RAM, a single-speed CD drive, optional MPEG-1 capabilities and dazzling 32k color graphics, CD-i was quite the home-entertainment hub Philips had wanted it to be.
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