IO Interactive

Xbox 360

Hitman: Absolution

Multiplayer (a first for the series) also feels very adaptable. Campaign levels are opened up sandbox style; any NPC on the map can be chosen as a target and then sent to your respective friends list. Gamers can place restrictions on the assassinations; you can compete with your friends to see who can complete the hits most efficiently based on the parameters dictated by another player. This adds an even greater level of replay to the game, and it also welcomes the creative contributions of gamers. Hundreds of thousands of player-made challenges have already been uploaded, giving play time a durability that previous entries in the series failed to achieve.

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