Pedro Guerra on keeping expectations in check with your indie gaming team
Indie game developer, Pedro Guerra shares some advice for first time indie developers.
Read MoreIndie game developer, Pedro Guerra shares some advice for first time indie developers.
Read MoreWe talk with Miami native, Aaron Varkonyi, developer of, Aliens go Homerun an innovative and interesting take on the classic game, Breakout. We talk with Aaron about his game, being a developer in South Florida and his upcoming game, Wonder Wickets.
Read MoreWe talk with Miami native, Aaron Varkonyi, developer of, Aliens go Homerun an innovative and interesting take on the classic game, Breakout. We talk with Aaron about his game, being a developer in South Florida and his upcoming game, Wonder Wickets.
Read MoreWe were on our final “lycée” studies and we needed to prepare THE french exam named “baccalauréat”. It’s very important to make a big score to this exam because it’s the passcard to university and High Schools. Anyway. We spend a lot of time playing DM instead of working our final exams. Locked on my friend’s bedroom, our parents believed we were working on our studies! Ah ah ah! It was a really immersive and addictive game. And, for the story purpose, a friend of my elder brother was working on some computer science laboratory on some kind of “network”. He was helping us by providing us printed listings containing the precious answers to hard DM’s issues: these was from this mysterious “network”. Later and later I found the name of this guy on a W3C document: I then understood he was one of the first working on the internet and that was the mysterious network. He was a pioneer while we were exploring dungeons !
Read MoreWe will exclusively debut the whimsical The Sea Will Claim Everything by Jonas Kyratzes and offer six more games: Gemini Rue, Metal Dead, The Shivah, Ben There, Dan That!, Time Gentlemen, Please! and –for the first time ever – the downloadable version of 1893: A World’s Fair Mystery text-adventure (previously only available as a physical product). Yes, we are indeed hoping to further fuel the current Adventure Game Renaissance!
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