fox interactive

PlayStation

Alien Trilogy

Some elements of the game are surprisingly well implemented for example. The enemy tracker nestled at the bottom right of the screen tells you roughly where aliens are, with small bloops alerting you to their increasing proximity. This can result in some brilliantly tense encounters.

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Sega Genesis

The Pagemaster

Then there are characters which might be enemies, but you’re not sure, so you avoid them. For example, some books can be found just sitting around (see pic), but don’t seem to serve any purpose even if you risk getting near them. Why are they there? Graphically its okay, but it’s hard to care about such things when the game is constantly spewing frustrating situation after frustrating situation into your face. Perhaps it gets better after a while, but that’s no excuse for the churning tedium they inflict upon you in the game’s opening. If they can’t be bothered to provide a well balanced game, I definitely can’t be bothered to play it.

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Modern PC Gaming

Aliens versus Predator 2000

Should you decide to play as the human space marine, you will quickly find out why I claim for this to be one of the scariest PC games of all time. Everything pretty much kills you really fast. You have the worst vision in the game (the game is pretty dark enough as it is) and you have to rely between switching your night vision off and using your motion sensor which has the same sound effects sort of like the second Alien movie, Aliens. Your weapons range from the assault rifle to a smart gun, various rocket/missile launchers (overkill usually, and can kill you from the splash damage) to the flame thrower. You will get nervous playing as the space marine as you hear the claws and feet of multiple aliens coming at you from every direction.

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