Enter The Gecko

Game BoyHandheld Games

Gex: Enter The Gecko (GBC)

Most noticeable is that the game uses ‘B’ to progress through menus and jump, which goes against the unwritten rule that ‘A’ is the main button. The fact that this is one of the most noticeable elements of the game does not bode well. Actually, the controls are generally rubbish (walk more than a few consecutive steps and the green one breaks into a run) and level design is of a labyrinth rather than linear nature, which helps brew up a sense of confusion after playing only for a few minutes. A lack of map doesn’t help either.

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