Wolfenstein 3D: Atari Jaguar
Format- Atari Jaguar
Genre- FPS
You’ve no doubt played Wolfenstein, or are at least aware of its existence. But have you played it on the Jag? You really should you know – it’s really rather good.
Remember back in my Power Drive Rally piece I said there were a few reasons why the Jaguar wasn’t completely rubbish? This is another of those reasons.
The Jaguar wasn’t 64 bit, but it could churn out a simple game like Wolfenstein with nary a glitch. The whole thing is super-smooth and one of slickest versions of the game it’s possible to play.
Enemies are large and detailed, and their soundbites always make me laugh. Why they say their positions (‘Luftwaffe!’ ‘SS!’) when they strike is beyond me. It’s like they’re Pokemon trained Nazis or something. No wonder they didn’t win the war (check this great Youtube video of Hitler’s reaction to the Wolfenstein story unfolding).
The bosses add a much needed shot of variety as well, and their catchphrases are often repeated by me in real life, i’m that sad. Classics such as ‘i’m coming for yer!’ have lived long in my memory.
In many versions of Wolfenstein there are far too many levels between boss stages, and they wear you down at times with their somewhat monotonous layouts. Here though, a fair few levels have been snipped, and this results in a far more manageable and fun experience.
Although it’s archaic in many, many ways the game is still good for a quick shot of retro blasting fun. Talking about it actually makes me want to play it again, which is always a good sign.
The Jag version also has the useful feature of three save slots which can be saved to while playing, by tapping either the 1, 2 or 3 buttons on the controllers keypad. No pausing is necessary. Just make sure you don’t press them when you mean to look at the map screen number button. This feature really helps to make the game an even more instantaneous, fuss free fun-fest.
There’s is an oft-cited problem that the game’s enemy sprites were 2D however, and could therefore only be seen facing you. This mean that there was no way to sneak up on them. This isn’t really a problem for me though – who really attempts to be stealthy in Wolfenstein?
The only minor annoyance this 2D enemy issue really creates is when you enter a new room. Enemies can open fire on you from the sides, with you having no chance to fire back and avoid damage. This results in you bobbing into a room and quickly back out again, a tactic you have to use for the later, tougher levels.
As with most Jag games it’s hard to find cheap, but if you have the console it’s worth picking up. I’ll be looking at the other retro Wolfenstein titles I have over the next few months, but this is definitely one of the best.
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