tecmo

Xbox

Ninja Gaiden

I think my main deal with GoW or DMC is really just the combat. I think they are a bit too slow and sluggish and the enemies seem to take too much of a punch for no reason. With Ninja Gaiden, enemies take long to defeat only when you’re not skilled enough to take them out effienctly. The bosses were excellent, the combat smooth, and their was a little RPG-ish shop system that made the game a little easier after the game gets much harder.

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Famicom

Captain Tsubasa 2

The difficulty of the game increases greatly and keeps you coming for more. If you loose a match you will be sent back a game so you will need to replay that match and then the match that you lost. In the end, this helps you out because your team levels up according to their performance in the match so next time you meet that team that kicked your ass, it might have a different result. Moving on, the storyline gets very interesting as the game goes along, too bad I don’t know how to read Japanese or I would probably have had a bigger attachment to the game. The cut scenes are very well made for a Famicom game, at some times you must have felt like if you were watching a movie…

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Famicom

Gekitou Stadium

With the start of the Famicom Guide Youtube channel why not pick a Famicom title? Well, guess what? I just did! Gekitou Stadium!! is one of the reasons why baseball games are still fun on the classic console. The game is well balanced and has a very moderate setting of gameplay to help make the game fair. You have use the available strategy so that your pitcher won’t get beaten up by the opponent batters. You can hit the hitter if you don’t like him or just trick him to follow a ball outside the pitching box, you decide. The game has a very entertaining soundtrack that will not bore you and will keep you coming for more!

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Arcade Games

Aero Fighters

Like most of the Psikyo games that followed, Aero Fighters is a vertical scroller, on this occasion a military-based one. Before play begins you are given the option of choosing from four pilots, each representing a different country, and each possessing a different attitude in their outbursts in the between-level cut-scenes. The US pilot is predictably cocky (“I’ll fly anywhere at anytime!”), the Japanese one is all business…

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NES

Ninja Gaiden

Pretty much you are always running and moving forward which means you are constantly slashing at enemies and using your special weapons. Ryu can also climb ladders and can flip of walls to get to higher ledges. This may all sound easy, but trust me it is not. The first problem is like many games on the NES if you scroll from one panel to the next and back the enemy returns. What makes this horrible is when jumping from ledge to ledge and some damn bird knocks you to your death.

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NES

Tecmo Bowl

You could play as the following teams, the Indianapolis Colts, the Miami Dolphins, the Cleveland Browns, the Denver Broncos, the Seattle Seahawks, the Los Angeles Raiders, the Washington Redskins, the San Francisco 49ers, the Dallas Cowboys, the New York Giants, the Chicago Bears, and the Minnesota Vikings. Each team had its specialty for instance Miami was known for passing and so instead of the normal two running, two passing plays they had three passing and one running. If you were unlucky enough to pick Minnesota you would find yourself at a great disadvantage because at the time they did not have the best talent or playbook.

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