Month: August 2014

Humor

Sex and Video Game Ads

When it came to classic game ads you have to remember most of the time these were being sold to store owners who drank that cheap beer and watched those same commercials so the same marketing campaign applied. That and males dominated gaming back then so a sexy girl on a magazine flyer just worked on the most basic level. However, some of these just look crazy now, or maybe not and you are printing these out and heading off to the bathroom.

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SNES

Lufia 2: Rise of the Sinistrals

The gameplay is as enjoyable as the first one. You have the classic random encounters and you can even catch monsters to help you fight your battles. This was before Pokemon by the way! You’ll be doing some classic grinding and dungeon exploring. it never gets too old though. Increasing your stats and finding better equipment has never been so much fun in a 16-bit game.

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Arcade Games

Gravitar

Luckily, there are more fuel cannisters available on most planets which can be grabbed using your tractor beam (activated the same way as the shield). It’s worth bearing in mind, however, that the bunkers are pretty good shots, and enemy ships also appear now and then and zero in on your position, so hanging around to grab fuel can often be costly. It’s not an overly tough game though, at least in theory.

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PlayStation 3

Metal Gear Solid 4

The game takes place five years after the events of Metal Gear Solid 2, with most of the world in some type of war or conflict. Snake is taken out of retirement for one last mission. He arrives in the Middle East but later will visit other areas of the world including one very familiar spot. The newest game-play additions are the 3rd person aim, a chameleon-like camouflage suit, and a new (and ironically inferior) radar.

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Sega Genesis

Asterix and the Great Escape

You are rarely given any time at all to complete levels, and you’ll often be reaching the ‘exit’ (a special potion) with milliseconds to spare. Obviously this is massively unfair at times, but it does inject an added amount of tension and panic when you’re leaping and punching your way through stages. Unfortunately constant design mis-steps threaten to make the game an entirely frustration filled affair.

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