Month: July 2012

NES

Adventure Island

The power-ups are interesting, and provide the key motivator. Taking the form of eggs, when they are bumped into, they reveal themselves. The most common is the axe, always gathered first to provide a means of attack. But if Harry runs into other eggs once he has the throwing axes, he can gather further power-ups at the same time, such as riding a skateboard that not only moves forward quicker but also means he can now take an additional hit without dying; or the fairy mentioned before, which provides added protection and a temporary period of differing music. The idea is to make players want to see how many power-ups they can continue getting in a row, until they build into this unstoppable SuperHarry and crash through to the end of the level.

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Arcade Games

Dangun Feveron

So you have pretty much a typical shooter. One of the major differences to note is the soundtrack of the game which features various disco music. I assume this is to further confuse you as you fight against a horde of enemies ships with no real chance to avoid the incoming hail of gunfire. There are some added features to the game that helps it stand out a little including being able to select how fast you want the ship to move. Therefore those who are really twitchy can select the highest setting while others can select a slower one. Like most other shooters you can select the type of ship you want and its special weapon.

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NES

Kid Icarus

With the release of Kid Icarus it was only fair to pick the classic counterpart as the pick for this week. The game itself is not for beginners or crybabies. It’s one of the toughest NES games around and does rivals the difficulty of Ghost n Ghouls for the same console. The game does require lots of patience but does get a lot more bearable later on especially when you get the better weapons and level up. Yes, you do get more health bars and believe me, you’ll need them. So why not step back into the past and take a look at Kid Icarus for the NES.

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Indie Games

Spelunky

Spelunky is also an incredible challenge, yet somehow contains enough balance to remain charming. Personally, I am reminded of the very balance that hooked me on games like Lode Runner in the 1980s and the original Prince of Persia in the 1990s. Spelunky joins those titles on a short list of platformer games that have driven me just insane enough to demand that I have to try again, knowing that I’ll do better on my next go-around, only to dodge my previous mistake in favor of making a new one. Passing a level is extremely satisfying, even if you didn’t get any further than you have before by doing so.

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Arcade Games

Weird Games: Boong Ga Boong Ga

The game was created by Taff System a South Korean based company and the game states that playing it will make the gamer laugh and relieve the stress of everyday life. Now in the game you do not actually spank anything, at least not in the traditional way you might think. Instead, you preform Kancho, which is a child’s prank where you poke a distracted person in the butt while they are distracted, although in American I think that’s called 5 to 10 years in prison.

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TurboGrafx-16

Cotton: Fantastic Night Dreams

This week’s video review features the 1993 scrolling-shooter, Cotton: Fantastic Night Dreams. Developed by Success the gameplay consisted of guiding a long female witch on her broomstick while she avoided enemies and gathered power-ups to take down bosses. The game was similar to other shooters like R-type with a mix of Parodius thrown in. This video review features the TurboGrafx-CD version.

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Hardware

The Razer Anansi MMO Keyboard Review

Razer’s configuration software allows for a ton of configuration options. You can literally change every key function on the board so in essence you can make any key a hot or macro key. You can also configure the backlighting, which shines though each key and if you wish, set the backlighting to randomly change color (16 million of them) which is pretty awesome when playing in a dark area. The keyboard itself has a good length and low profile, which works well for small and large hands alike. Al l the basic functions keys are there including the numeric keys and while not mechanical, pressing the keys feels comfortable and gives a good feedback response be it in games or typing. The keyboard sits stable when using the legs or lying flat and is sturdy so you heavy key pressers will not have to worry about damaging your keyboard.

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Blog

Upcoming MMO : Marvel Heroes

Our video of the day comes from Gamespot and features the first gameplay footage of the upcoming Marvel MMO titled, Marvel Heroes. This free to play game is dubbed an action MMO and plays more like Diablo than your traditional 3D MMO and features existing Marvel characters.

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Blog

The Old Republic Now Free Until Level 15

BioWare’s , The Old Republic was to be the World of Warcraft-killer, but the only dying we have seen has been its own. We first saw the signs when people reached max level quickly and complained about endgame content. We saw more signs with bugs not fixed and features not implemented a true sign the game was rushed even more than other rushed MMO’s. There was the promise of patches that would fix everything, but as each patch came, more people became upset and left.

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DOS GamesPC

Dune II: The Building of a Dynasty

The list of features that Dune II debuted in real-time strategy gaming is impressive. It was the first RTS to use the mouse to move individual units. It was the first to use building bases and then units. It was the first to use a development technology tree, permitting the construction of advanced units only after certain buildings were constructed. It was the first to use units that you could move and then deploy as a base. It was the first to use different factions with different goals (and strategies). It was even the first to use a world map that you chose your next mission from. This is an impressive list, and these features are now commonplace in RTS games, but were fresh and new back when Dune II was released.

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Pictures

Pic-O-Funny: Poems are Hard

I remember being in freshman English and being asked to write a poem about love. I gave it some thought and wrote a pretty long one and after the teacher read it she called me to her desk and asked me if I plagiarized it. I told her no I did not, not because I am above plagiarism, but because I don’t like reading poems. She smiled and said it was great and I had talent. Over the summer she got divorced and returned next year a real bitch. It almost made me hate reading and writing.

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