Cabal

Ask any arcade gamer about Cabal, and you will notice a wry smile come over their face. Cabal had you ducking behind walls to escape enemy fire all the while you shoot back and destroy everything on screen, from buildings, tanks, helicopters, submarines, walls and trees to animals! Using your onscreen crosshair, you aim and fire. Your soldier starts with his trusty single-shot gun (with unlimited ammo), however, there are power-ups (shotguns, machine guns, grenades) hidden on each screen, hence the importance of shooting and destroying everything in sight. Once the screen has been leveled out, your soldier moves on to the next screen or stage.

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Crash Dive

You play as the white ship (see pic) that is always fixed on the left hand side of the screen. Enemies such as fish, battleships and lizards all come at you, and it’s your duty to blast them away. That’s your lot. Added intrigue does comes about however, with how the screen is unevenly split between air, sea and underground. Your craft can dive underwater (which involves a cute – for the Atari – splash effect) and burrow underground, but for all extents and purposes the ship’s handling remains the same.

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GAMES COMING OUT FOR CONSOLES: NOV 9TH 2010

On other missions you have the run and gun that Call of Duty is known for, repelling from Helicopters in a hot zone and calling in airstrikes on buildings just across from your position is a staple. Sure, the fighting might not be realistic, but when you breach a building and see the slow motion camera kick in before firing an explosive arrow into the gut of the bad guys you we be glad realism was checked at the door.

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Blackthorne (a.k.a. Blackhawk)

I went through Blackthorne like a hawk goes through freshly caught rabbit – with blood on my claws and madness in my eyes. I didn’t follow the back story much though but I had fun regardless, which would not be possible in Flashback that was heavily story driven.

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