gecko

PlayStation

Gex: Enter The Gecko (PSOne)

Set up like an old school platformer, Gex sees you travelling around small hubs, each one focusing on a specific location – such as a horror world and a kung-fu universe. So far, so unoriginal. Of course, the game originally came out on 3DO in 1994, so perhaps these old fashioned sensibilities are to be expected. In each stage you have to recover a remote (or two) which then allow you to access new levels. Fortunately each remote can usually be found fairly easily, and are placed in clear view when you’re working your way through a level.

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Game BoyHandheld Games

Gex: Enter The Gecko (GBC)

Most noticeable is that the game uses ‘B’ to progress through menus and jump, which goes against the unwritten rule that ‘A’ is the main button. The fact that this is one of the most noticeable elements of the game does not bode well. Actually, the controls are generally rubbish (walk more than a few consecutive steps and the green one breaks into a run) and level design is of a labyrinth rather than linear nature, which helps brew up a sense of confusion after playing only for a few minutes. A lack of map doesn’t help either.

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